
Moreover, you get to pick among 18 expert riders. For the motorcycles, you get to select among the Ducati 916, Honda RC 45, Kawasaki ZX7R, Yamaha YZF and Suzuki GSXR. There are 12 tracks represented, including locations in Australia, San Marino, England, Germany, Italy, Austria, Holland, Spain, Japan, Indonesia and the United States. The range of choice about who and where to race is comprehensive and the replay value is extraordinarily high. In simulation mode, you get to determine the level of realism, adjusting such elements as accelerating, braking and speed aids, as well as engine failure and manual "sit-ups" when you apply the brakes. The rules of the competition incorporate the official points system and the use of flags (checkered, black, yellow and blue), just as in real life. The telemetry systems used in the game are courtesy of Ducati, one of the best motorcycle brands around. The game includes the most accurate bike dynamics I have ever seen in virtual motorcycle racing, with direct assistance from Carl Fogarty, the 1998 world champion. This emphasis on authenticity goes well beyond using real people, machines and settings for the racing. While to those unfamiliar with motorcycle competition this distinction may not seem all that significant, for real bikers (and I have a friend who is one who testifies to this) this element of realism makes all the difference in the world. This means instead of its predecessor's replication only of the Castrol Honda team bike and its use of imaginary tracks, the new EA Sports offering authentically reproduces the complete set of 1998 bikers, tracks, teams and motorcycles. The most notable advance in Superbike World Championship over Castrol Honda Superbike World Champions is that EA Sports has managed, in its usual groundbreaking way, to secure a full Superbike World Championship license.


Superbike World Championship, on the other hand, concentrates completely on one type of bike racing and proves to be quite successful. Its other motorcycle racer, Moto Racer 2, tries to cover every kind of motorcycle racing and in the process is outstanding in no single area. "Originally scheduled for release by Virgin Interactive, this offering, developed by Milestone, is EA Sports' first serious entry into the motorbike simulation arena. Bob Mandel of Adrenaline Vault, who had a lot of good things to say about the game. Since I'm hardly knowledgeable about motorsports and since I find the game far too challenging, I'll defer to Mr. Superbike World Championship is a superb motorcycle racing game from Milestone, the company behind racing classics Screamer and Screamer 2 (back when they were called Graffiti).
